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I also work actively in the game development community as an event organizer, mentor, speaker and instructor in courses and workshops. In these roles I cover topics such as game design, narrative, culture, pitching and the game industry, helping students and professionals structure better projects and communicate them clearly.

Over the years, I’ve taken part in more than 20 appearances like these, which keep me up to date with industry trends and improve my ability to explain complex game design topics to different audiences.

Social Media

  • Instagram
  • LinkedIn
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